"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); var BarcodeFormat_1 = require("../BarcodeFormat"); var BitMatrix_1 = require("../common/BitMatrix"); var DecodeHintType_1 = require("../DecodeHintType"); var NotFoundException_1 = require("../NotFoundException"); var Result_1 = require("../Result"); var ResultMetadataType_1 = require("../ResultMetadataType"); var System_1 = require("../util/System"); var Decoder_1 = require("./decoder/Decoder"); var Detector_1 = require("./detector/Detector"); /* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * This implementation can detect and decode Data Matrix codes in an image. * * @author bbrown@google.com (Brian Brown) */ var DataMatrixReader = /** @class */ (function () { function DataMatrixReader() { this.decoder = new Decoder_1.default(); } /** * Locates and decodes a Data Matrix code in an image. * * @return a String representing the content encoded by the Data Matrix code * @throws NotFoundException if a Data Matrix code cannot be found * @throws FormatException if a Data Matrix code cannot be decoded * @throws ChecksumException if error correction fails */ // @Override // public Result decode(BinaryBitmap image) throws NotFoundException, ChecksumException, FormatException { // return decode(image, null); // } // @Override DataMatrixReader.prototype.decode = function (image, hints) { if (hints === void 0) { hints = null; } var decoderResult; var points; if (hints != null && hints.has(DecodeHintType_1.default.PURE_BARCODE)) { var bits = DataMatrixReader.extractPureBits(image.getBlackMatrix()); decoderResult = this.decoder.decode(bits); points = DataMatrixReader.NO_POINTS; } else { var detectorResult = new Detector_1.default(image.getBlackMatrix()).detect(); decoderResult = this.decoder.decode(detectorResult.getBits()); points = detectorResult.getPoints(); } var rawBytes = decoderResult.getRawBytes(); var result = new Result_1.default(decoderResult.getText(), rawBytes, 8 * rawBytes.length, points, BarcodeFormat_1.default.DATA_MATRIX, System_1.default.currentTimeMillis()); var byteSegments = decoderResult.getByteSegments(); if (byteSegments != null) { result.putMetadata(ResultMetadataType_1.default.BYTE_SEGMENTS, byteSegments); } var ecLevel = decoderResult.getECLevel(); if (ecLevel != null) { result.putMetadata(ResultMetadataType_1.default.ERROR_CORRECTION_LEVEL, ecLevel); } return result; }; // @Override DataMatrixReader.prototype.reset = function () { // do nothing }; /** * This method detects a code in a "pure" image -- that is, pure monochrome image * which contains only an unrotated, unskewed, image of a code, with some white border * around it. This is a specialized method that works exceptionally fast in this special * case. * * @see com.google.zxing.qrcode.QRCodeReader#extractPureBits(BitMatrix) */ DataMatrixReader.extractPureBits = function (image) { var leftTopBlack = image.getTopLeftOnBit(); var rightBottomBlack = image.getBottomRightOnBit(); if (leftTopBlack == null || rightBottomBlack == null) { throw new NotFoundException_1.default(); } var moduleSize = this.moduleSize(leftTopBlack, image); var top = leftTopBlack[1]; var bottom = rightBottomBlack[1]; var left = leftTopBlack[0]; var right = rightBottomBlack[0]; var matrixWidth = (right - left + 1) / moduleSize; var matrixHeight = (bottom - top + 1) / moduleSize; if (matrixWidth <= 0 || matrixHeight <= 0) { throw new NotFoundException_1.default(); } // Push in the "border" by half the module width so that we start // sampling in the middle of the module. Just in case the image is a // little off, this will help recover. var nudge = moduleSize / 2; top += nudge; left += nudge; // Now just read off the bits var bits = new BitMatrix_1.default(matrixWidth, matrixHeight); for (var y = 0; y < matrixHeight; y++) { var iOffset = top + y * moduleSize; for (var x = 0; x < matrixWidth; x++) { if (image.get(left + x * moduleSize, iOffset)) { bits.set(x, y); } } } return bits; }; DataMatrixReader.moduleSize = function (leftTopBlack, image) { var width = image.getWidth(); var x = leftTopBlack[0]; var y = leftTopBlack[1]; while (x < width && image.get(x, y)) { x++; } if (x === width) { throw new NotFoundException_1.default(); } var moduleSize = x - leftTopBlack[0]; if (moduleSize === 0) { throw new NotFoundException_1.default(); } return moduleSize; }; DataMatrixReader.NO_POINTS = []; return DataMatrixReader; }()); exports.default = DataMatrixReader;