"use strict";
|
var __values = (this && this.__values) || function(o) {
|
var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
|
if (m) return m.call(o);
|
if (o && typeof o.length === "number") return {
|
next: function () {
|
if (o && i >= o.length) o = void 0;
|
return { value: o && o[i++], done: !o };
|
}
|
};
|
throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
|
};
|
Object.defineProperty(exports, "__esModule", { value: true });
|
/**
|
* <p>Encapsulates a set of error-correction blocks in one symbol version. Most versions will
|
* use blocks of differing sizes within one version, so, this encapsulates the parameters for
|
* each set of blocks. It also holds the number of error-correction codewords per block since it
|
* will be the same across all blocks within one version.</p>
|
*/
|
var ECBlocks = /** @class */ (function () {
|
function ECBlocks(ecCodewordsPerBlock /*int*/) {
|
var ecBlocks = [];
|
for (var _i = 1; _i < arguments.length; _i++) {
|
ecBlocks[_i - 1] = arguments[_i];
|
}
|
this.ecCodewordsPerBlock = ecCodewordsPerBlock;
|
this.ecBlocks = ecBlocks;
|
}
|
ECBlocks.prototype.getECCodewordsPerBlock = function () {
|
return this.ecCodewordsPerBlock;
|
};
|
ECBlocks.prototype.getNumBlocks = function () {
|
var e_1, _a;
|
var total = 0;
|
var ecBlocks = this.ecBlocks;
|
try {
|
for (var ecBlocks_1 = __values(ecBlocks), ecBlocks_1_1 = ecBlocks_1.next(); !ecBlocks_1_1.done; ecBlocks_1_1 = ecBlocks_1.next()) {
|
var ecBlock = ecBlocks_1_1.value;
|
total += ecBlock.getCount();
|
}
|
}
|
catch (e_1_1) { e_1 = { error: e_1_1 }; }
|
finally {
|
try {
|
if (ecBlocks_1_1 && !ecBlocks_1_1.done && (_a = ecBlocks_1.return)) _a.call(ecBlocks_1);
|
}
|
finally { if (e_1) throw e_1.error; }
|
}
|
return total;
|
};
|
ECBlocks.prototype.getTotalECCodewords = function () {
|
return this.ecCodewordsPerBlock * this.getNumBlocks();
|
};
|
ECBlocks.prototype.getECBlocks = function () {
|
return this.ecBlocks;
|
};
|
return ECBlocks;
|
}());
|
exports.default = ECBlocks;
|