"use strict";
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var __extends = (this && this.__extends) || (function () {
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var extendStatics = function (d, b) {
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extendStatics = Object.setPrototypeOf ||
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({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
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return extendStatics(d, b);
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};
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return function (d, b) {
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extendStatics(d, b);
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function __() { this.constructor = d; }
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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};
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})();
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.TextEncoder = void 0;
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var C40Encoder_1 = require("./C40Encoder");
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var constants_1 = require("./constants");
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var TextEncoder = /** @class */ (function (_super) {
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__extends(TextEncoder, _super);
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function TextEncoder() {
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return _super !== null && _super.apply(this, arguments) || this;
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}
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TextEncoder.prototype.getEncodingMode = function () {
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return constants_1.TEXT_ENCODATION;
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};
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TextEncoder.prototype.encodeChar = function (c, sb) {
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if (c === ' '.charCodeAt(0)) {
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sb.append(3);
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return 1;
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}
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if (c >= '0'.charCodeAt(0) && c <= '9'.charCodeAt(0)) {
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sb.append(c - 48 + 4);
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return 1;
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}
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if (c >= 'a'.charCodeAt(0) && c <= 'z'.charCodeAt(0)) {
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sb.append(c - 97 + 14);
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return 1;
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}
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if (c < ' '.charCodeAt(0)) {
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sb.append(0); // Shift 1 Set
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sb.append(c);
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return 2;
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}
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if (c <= '/'.charCodeAt(0)) {
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sb.append(1); // Shift 2 Set
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sb.append(c - 33);
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return 2;
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}
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if (c <= '@'.charCodeAt(0)) {
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sb.append(1); // Shift 2 Set
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sb.append(c - 58 + 15);
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return 2;
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}
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if (c >= '['.charCodeAt(0) && c <= '_'.charCodeAt(0)) {
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sb.append(1); // Shift 2 Set
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sb.append(c - 91 + 22);
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return 2;
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}
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if (c === '`'.charCodeAt(0)) {
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sb.append(2); // Shift 3 Set
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sb.append(0); // '`' - 96 == 0
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return 2;
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}
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if (c <= 'Z'.charCodeAt(0)) {
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sb.append(2); // Shift 3 Set
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sb.append(c - 65 + 1);
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return 2;
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}
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if (c <= 127) {
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sb.append(2); // Shift 3 Set
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sb.append(c - 123 + 27);
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return 2;
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}
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sb.append(1 + "\u001E"); // Shift 2, Upper Shift
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var len = 2;
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len += this.encodeChar(c - 128, sb);
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return len;
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};
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return TextEncoder;
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}(C40Encoder_1.C40Encoder));
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exports.TextEncoder = TextEncoder;
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